🎄c!clingy christmas outfits🎄
This is my favorite comment on AO3.
You may wonder, who is Kae and why is this my favorite comment on AO3? Well Kae is a MHA OC I made to replace the role of Shigaraki, since this was an AU where he ended up becoming a hero. I still needed someone to make the LOV, so I made Kae to replace Shigaraki's canon role.
The reason why it's my favorite comment? I didn't write him with the intention of bring neurodivergent. The reason why he gets those vibes is because I'm neurodivergent. I just find the fact that I accidentally made a character neurodivergent, purely because I don't understand how neurotypical's brain works to be fucking hilarious.
Disclaimer: Though I have been using a cane for 6 years, I am not a doctor, nor am I by any means an expert. This guide is true to my experience, but there are as many ways to use a cane as there are cane users!
This guide will not include: White canes for blindness, crutches, walkers, or wheelchairs as I have no personal experience with these.
This is meant to be a general guide to get you started and avoid some common mishaps/misconceptions in your writing, but you absolutely should continue to do your own research outside of this guide!
This is NOT a medical resource!!! And never tell a real person you think they're using a cane wrong!
The biggest recurring problem I've seen is using the cane on the wrong side. The cane goes on the opposite side of the pain! If your character has even-sided pain or needs it for balance/weakness, then use the cane in the non-dominant hand to keep the dominant hand free. Some cane users also switch sides to give their arm a rest!
A cane takes about 20% of your weight off the opposite leg. It should fit within your natural gait and become something of an extension of your body. If you need more weight off than 20%, then crutches, a walker, or a wheelchair is needed.
Putting more pressure on the cane, using it on the wrong side, or having it at the wrong height can make it less effective, and can cause long term damage to your body from improper pressure and posture. (Hugh Laurie genuinely hurt his body from years of using a cane wrong on House!)
(some people elect to use a cane wrong for their personal situation despite this, everyone is different!)
(an animated GIF of a cane matching the natural walking gait. It turns red when pressure is placed on it.)
When going up and down stairs, there is an ideal standard: You want to use the handrail and the cane at the same time, or prioritize the handrail if it's only on one side. When going up stairs you lead with your good leg and follow with the cane and hurt leg together. When going down stairs you lead with the cane and the bad leg and follow with the good leg!
Realistically though, many people don't move out of the way for cane users to access the railing, many stairs don't have railings, and many are wet, rusty, or generally not ideal to grip.
In these cases, if you have a friend nearby, holding on to them is a good idea. Or, take it one step at a time carefully if you're alone.
Now we come to a very common mistake I see... Using fashion canes for medical use!
(These are 4 broad shapes, but there is INCREDIBLE variation in cane handles. Research heavily what will be best for your character's specific needs!)
The handle is the contact point for all the weight you're putting on your cane, and that pressure is being put onto your hand, wrist, and shoulder. So the shape is very important for long term use!
Knob handles (and very decorative handles) are not used for medical use for this reason. It adds extra stress to the body and can damage your hand to put constant pressure onto these painful shapes.
The weight of a cane is also incredibly important, as a heavier cane will cause wear on your body much faster. When you're using it all day, it gets heavy fast! If your character struggles with weakness, then they won't want a heavy cane if they can help it!
This is also part of why sword canes aren't usually very viable for medical use (along with them usually being knob handles) is that swords are extra weight!
However, a small knife or perhaps a retractable blade hidden within the base might be viable even for weak characters.
Bases have a lot of variability as well, and the modern standard is generally adjustable bases. Adjustable canes are very handy if your character regularly changes shoe height, for instance (gotta keep the height at your hip!)
Canes help on most terrain with their standard base and structure. But for some terrain, you might want a different base, or to forego the cane entirely! This article covers it pretty well.
Many cane users decorate their canes! Stickers are incredibly common, and painting canes is relatively common as well! You'll also see people replacing the standard wrist strap with a personalized one, or even adding a small charm to the ring the strap connects to. (nothing too large, or it gets annoying as the cane is swinging around everywhere)
(my canes, for reference)
If your character uses a cane full time, then they might also have multiple canes that look different aesthetically to match their outfits!
When it comes to practical things outside of the cane, you reasonably only have one hand available while it's being used. Many people will hook their cane onto their arm or let it dangle on the strap (if they have one) while using their cane arm, but it's often significantly less convenient than 2 hands. But, if you need 2 hands, then it's either setting the cane down or letting it hang!
For this reason, optimizing one handed use is ideal! Keeping bags/items on the side of your free hand helps keep your items accessible.
When sitting, the cane either leans against a wall or table, goes under the chair, or hooks onto the back of the chair. (It often falls when hanging off of a chair, in my experience)
When getting up, the user will either use their cane to help them balance/support as they stand, or get up and then grab their cane. This depends on what it's being used for (balance vs pain when walking, for instance!)
That's everything I can think of for now. Thank you for reading my long-but-absolutely-not-comprehensive list of things to keep in mind when writing or drawing a cane user!
Happy disability pride month! Go forth and make more characters use canes!!!
All of these used to be so common for people to show their appreciation of different fics and authors, and I think it’s a shame people don’t do it anymore. I love seeing fan work for my fics!!
reblog if you believe fanfics are as valid as books that were published and sold by authors who write as their main careers. I'm trying to prove a point
Hi I'm making more mascot horror comics I hope you like it okay byyyyeeeeee
You know, with everything new we've gotten out of the Book of Bill, there's one thing in particular that my mind keep coming back to. Sure theres Bill's past, his relationship with Ford, seeing him on the verge of a breakdown due to going to a mental hospital, but that's not what I'm talking about here. It's this:
For those using text to speach, it's the part of the book where Bill talking about dreams. This one being about Wendy. It says, "Almost every dream is about her mom. Sorry, Pine Tree!"
Now why would this be so interesting, isn't it a basic description of Wendy's dreams with a mild dig towards Dipper? Well, the thing that makes this so fascinating to me is that by the end of the series Dipper is over his feelings for Wendy. He finally understood that he wasn't an option for her, he was just to young for her (she being 15 and him being 12). They built an incredible friendship together with no possibility of things becoming romantic. There's also the fact that Dipper would never be so selfish as to get butt hurt about someone he liked dreaming about their family instead of him.
So why would Bill take a dig at Dipper? Is it that...he's incapable of understanding someone changing? That he expects everything to ultimately stay the same? For Dipper to be the same anxious hormonal pre-teen he was at the beginning of the series? That Dipper being able to do something that he never could, probably even outright refuse to do, enrages him? We may never know, but it does show how Bill is antagonistic to the show's message itself (how things won't stay the same forever).