I think my absolute favorite kind of game has to be class-based co-op horde shooters. Games where you, preferably in a party of friends, mow down waves of enemies, but specifically where you've picked a particular class, so you have abilities or gadgets that others do not.
A great example of this is Deep Rock Galactic, or DRG, where the gadgets of each class compliment and work with others. For example, the Engineer has a platform gun, which can be placed on cave walls, so that the Scout, with the grappling hook, can get those previously unaccessible resources.
Another example is the Borderlands franchise, though the classes less "work together" and more "have different ways of slaughtering as many enemies as possible." In Borderlands 3, one character has helpful pets that draw attention away from the player, with skills that focus on critical hits, survivability, or upgrading your pet. Meanwhile, another character has a large, tanky mech suit, with skills that focus on high damage output, explosion damage/radius, or becoming a glass cannon.
However, as much as I love these types of games, to a certain degree, you are locked in. You choose the class which you enjoy playing the most, and are locked into that in your party for the extent of either the full story or that particular round/mission, only helping in the ways your class can.
So I have an idea. I want a fantasy, class-based, co-op, PvE game that allows you to have multiple classes.
Let's say you the maximum party size is the four, as is common in these kinds of games. Before you jump in, you each get to pick three specialties or proficiencies out of a long list, perhaps 20-30 or so. Each "class" is simple, having a few small perks, but you're free to build your character however you want. Progression works by playing with that class equipped, and your abilities in that class slowly grow stronger as you play with it and they level up.
Some classes would also naturally compliment one another, but you could mix it up for variety in case you want to do multiple things. For example, you could dedicate yourself fully to support, picking three classes which specialize in 1. party-wide healing, 2. single-target healing, and 3. offensive buffs. OR, you could mix it up, picking 1. single-target healing but also 2. bulkiness (for health and armor) and 3. self-buffing defense, to become a benevolent healing tank.
Parties could customize the skills they want to take in a particular session, working together to make something overpowered with every person playing what they want to play, without being limited by whatever the class' intended limits are, instead deciding for themselves what pros and cons they want to live with. The classes would be locked in, but there would be opportunities to swap them out at regular intervals so you weren't fully stuck. Customize, make the fantasy character of your dreams with all the features you want!
(Side note: this could also apply to a sci-fi setting as well, but I personally like the idea of a fantasy setting more).
I’ve kinda wondered what would happen if you took little trope inside jokes or realizations off the internet and made them into full games. For example, this is Tumblr after all. What would happen if someone saw our many, many ramblings about humans being space orcs and made a full game off of it? What would it look like?
For me, if I had to design a “Humans Are Space Orcs” Game, I think I’d do it as an MMORPG. I think I’d actually start it off as a completely human-free game, where you get to choose an alien species to play as (with various benefits and drawbacks) being part of this gargantuan intergalactic collective of species and peoples and planets. There’d be classic “go out and do stuff adventures,” but I think I’d also take stuff from the idea behind that MMORPG called “Albion Online” where everything is a player-built economy, and have highly expansive routes you could take for crafting things. Though now that I think about it, that might just be “EVE: Online” but with aliens. So there probably would be a lot more options in terms of alien ships and weapons and parts and all that.
However, the “humans are space orcs thing” would come in a form of one of those crazy expansions and events MMORPGs do. I’d have a sector of this one galaxy be hyper-dangerous, known as the “Dead Sector,” not because it’s lifeless, but because that’s what it does: make you dead. Quickly. A high population of gargantuan interstellar space worms, death worlds, all that jazz. Entering it would yield high resources, if you could make it out alive.
However, in this expansion, would enter THE HUMAN RACE and all the marketing would make them sound like they were weird and foreign and strange. They wouldn’t be playable yet, that would only be unlocked after the next major update, when they’ve really started to proliferate across the galaxies. But the whole “story” of that update would be learning about the humans and their culture, exploring Earth and slowly dawning upon the realization that oh my god these people are fucking insane.
That’s how I’d do it, anyway. It’d probably be fun.
this was my first pokemon game and it was my childhood, i have not played a better pokemon game since
you bitches had pkmn mystery dungeon, pkmn ranger, xd and gale of darkness, pkmn snap or even that one talk to pikachu game but MY pkmn spinoff was MOTHER FUCKIN POKÉPARK
I never finished it and I don’t even remember if it was even that good- but damn it I played the SHIT out of this game as a kid and it defined a good chunk of my childhood and I will always remember it
sometimes i think about the fact that the name i chose a couple years ago to be the name i'd be known online as (ophion) happens to be shared with a giant, hypermuscular, dad-bod, scaly-ass dragon from some japanese mobile card game and it haunts me at night
So I've been playing Deep Rock Galactic a lot lately (for those unaware, it's a horde shooter game about space dwarves in an alien planet) and it's got me thinking.
Space dwarves, in this universe, exist. Obviously. So do elves, because the dwarves constantly mention "leaf-lovers." Space elves. The voice over at Mission control is likely a human, owing to the lack of a beard and very different accent/tone. Goblins are also implied to exist via voicelines, though it's only like one or two mentions (via insults in case of friendly fire).
Now, of course, this is just one game. There have been other cases of elves or dwarves or similar-looking creatures in sci-fi, such as Warhammer 40k, with the Eldar, and the Orks.
But it's the first instance (that I am aware of) where true fantasy races, with no augmentations, reached technological advancement high enough not only reach space, but develop their own intergalactic or at least interstellar civilization.
If all the classic fantasy races went to space, what would they all be doing?
The dwarves would be miners, obviously. Like in DRG, they'd like their weapons, have an eye for precious metals and gemstones, and love mining and underground locales. It's in their blood.
On the other hand, the elves might be more nature-centric. They might be more dedicated to protecting planets that are full of life from expansion and industrialization, mostly by humans, as humans do what humans do: expand, conquer, wage war, all that jazz. They showed this to a certain degree in DRG's seasons 1 and 2, with a gargantuan rival incursion. While it's not stated who runs the rival company, it's likely humans, due to how advanced the tech is, and the fact that they only use tech. No living organisms are sent down into the planet's caverns.
Orcs? They'd probably continue to wage war. Question is, would they be like the Orks of Warhammer 40k, with eyes only to destroy and conquer other peoples, or could they be hired? Say, "we'll give you a shit ton of gold and riches and in exchange you go kill off anything bad on this planet, ok?"
That's just my ideas, though. Who knows, maybe DRG will expand upon this lore in later seasons (I sincerely hope they do).
Alright, so. First proper post on this site.
I wanna talk about Pokemon.
I've been working on a Pokemon-based world-building project for about two years now, coming up on three, with the intent to make it more realistic, and explain some of the science behind certain Pokemon or behaviors, or at least providing logical explanations. Parts of it have been taken from the games and the anime, and synthesized into a narrative I feel works. Not to say it doesn't need work in some areas (it does), but that's part of why I share it: to have conversations about it, and get new ideas to fill the gaps.
And in some cases, cutting some things out because I don't like them, and potentially replacing them with something better.
I'm gonna have to admit, a LOT of this has been ripped straight out of (or inspired by) fanfics that I've read. I simply liked their ideas about the world, and added them to my world. I'm not claiming them as my own, they're just cool and I believe what they created was a very good or plausible explanation. If you end up seeing something that you might find familiar, don't judge me.
Where to begin... right, overall story/narrative.
The apocalypse is on its way. No thanks to Mewtwo.
When Mewtwo escaped from the clutches of Giovanni, realizing his manipulation and bringing down the entire hidden Rocket Headquarters and bringing an end to the 30-year Rocket Age, he isolated himself away on New Island, with the purpose of ending humanity via a series of gargantuan hurricanes fully capable of wiping every human civilization off the face of the earth.
He didn't, thankfully, as he was stopped, but there were still consequences. The shockwaves of psychic power used to create the storms echoed across the Earth... reawakening the Legendary Birds.
Cue the Shamouti Incident. More shockwaves. Greenfield. Even more.
But those incidents could be covered up. What couldn't was the Sootopolis Catastrophe.
It was a horrifying blow to the people of the world, to know that at least some Gods did exist, and weren't simply fabrications of the ancient past. The International Pokemon League, or IPL, assembled a press conference to address the fears. They confirmed it: the Gods existed, and have existed for a very long time. A government list was posted of the gods that are confirmed to exist, gods that are likely to exist, gods that are unknown to exist, and gods that certainly do not.
And now, the regions of the world are left to wonder: where will the legendaries reawaken next?
I'll give you a hint, it's not Sinnoh. The dominos that are the echoes of power haven't grown strong enough yet to even attract the gaze of the Creation Trio, let alone Arceus. They'll be the grand finale of the narrative.
Instead, it goes to the richest region in the world, of luxury and extravagance, of ancient architecture and diversity, the melting pot of the Pokemon World:
Kalos.
They're not prepared for what's going to hit them.
Personally I think that battle sims like showdown would still be a thing in the pokemon world. Cuz like picture this: you are ten years old and the only Pokémon you have access to is the elderly family Sunflora. You love Sunny to death but also literally every media you consume involves Pokémon battles and champions and cool ass fights. Sunny is too old to fight and your neighbor’s Gothita is too young. One day on the playground your friend tells you about this cool website that lets you battle pokemon on the computer. Later that night you boot up the family computer and instantly realize that this website lets you play as GROUDON (!!!!). There’s no going back from there.
shoutout to the gay couple at the grocery store where i work that were staring at the shelves and shelves of cereal brands, looking so concerned, and the one of em that whispered "this is the hardest decision of our lives"
Mood for today and every single week that will follow
homestuck tumblr please tell me im right about this
A little bit of a color palette thingy
Hooboy alrighty
Elias, Talia, Hera, AND Reagan posting
These lovely things are characters belonging to myself and @ophionswill
Their story takes place entirely within the Pokemon worldbuilding project Ophion has been working on! He's been posting about it a bit, so I suggest taking a look :-)