Papercraft Pokemon Yellow made by PokeCities
Reblog if you are also not a straight people.
Blizzard, pls..
Seriously, where did Steve find that armor? I hope he didn’t steal it from an aggressive warrior or something…I don’t want him to get in trouble, ya know? It’s been a year since this tutorial is on Patreon, so I’ll post it for everyone now! (I have to work on a reptile scales or transparent materials tutorial one day tho)
Fire tutorial: https://darhak.tumblr.com/post/186828219798/thats-my-first-and-probably-not-last-art
Grace J on Instagram
Follow So Super Awesome on Instagram
EVERY SINGLE PERSON WHO REBLOGS THIS WILL GET THE FOLLOWING IN THEIR INBOX.
A BRIEF ORIGIN STORY
A SUPERPOWER OR THREE, MAYBE FOUR DEPENDING
A SUPERHERO OR VILLAIN NAME
YOU MIGHT ALSO GET AN ARCHNEMESIS WHO HAS REBLOGGED THIS ALREADY
AND YES I MEAN EVERY SINGLE PERSON WHO REBLOGS THIS.
I made a uquiz to find out what member of a doomed spaceship crew you are, take it to find out what member of a doomed spaceship crew you are.
Note: I claimed a community copy for this game, so while I did not pay money, I received it for free.
Exquisite Biome was pointed my way by one of my Discord community members as something I'd be interested in, and oh my God, they were right. As a professional ecologist and wildlife conservationist--and a fan of all things spec evo/bio--Exquisite Biome is everything I love conceptually, and it even had the audacity of being fantastically designed.
Caro Asercion on itch.io has managed to make a masterpiece of a GM-less game for one to three or four players, using only a single deck of cards. It's incredibly simple and intuitive, with much of the interaction coming from the human element. In fact, I loved the test run I gave it. Exquisite Biome (is it named after Exquisite Corpse? I'm pretty sure right?) uses drawn cards to guide player(s) through the designing of a speculative species, from the creation of the biome it lives in, to its most notable features and how it interacts with other species within the ecological web. Each designed species culminates in a scene played out, almost akin to a nature documentary, of an important part of the animal's life--giving greater insight into both its daily existence and its most important evolutionary aspects.
I can't give too much detail as to how, exactly, the game parts function, or what they are, but they are precisely balanced between detailed and loose enough to allow players the structure/random element needed for fun and guiding through the process, while leaving the vast majority of the imagination up to them. A traditional Exquisite Biome session is intended to be done with creating three unique animals, seeing how they all intersect with each other, but there are also other options for various modes of gameplay given as well!
My favorite aspect of Exquisite Biome, however, may be what isn't in the game just yet. The system itself is so perfectly intuitive and genius that it lends itself instantly to conceptualization of further deep-dives into specialization (speciation?) of different biomes and concepts--expansion packs, in short. What would a variant of EB look like in a xenobiological setting? Or perhaps an entire variant dedicated to rainforest or tropical reef biomes (or the various listed ones, even--even deserts have great biodiversity!)? Caro Asercion has managed to hit upon something here that I would really hope to see find success, because I can envision it having an incredibly dedicated and loyal fanbase for years and years to come.
I'd recommend this game to anyone who loves nature documentaries, who is passionate about life sciences, and who enjoys worldbuilding natural elements for tabletop settings! For fans of Monster Hunter, In Other Waters, Pokemon, Pikmin, and Wingspan, definitely give it a look to see if you'd be intrigued!
And, bonus round--a sketch of my own Exquisite Biome's first animal, the Shepherd Spider!
=====
A highly territorial species of cobweb-spiders, shepherd spiders create various 'pastures' with their webs where small insects such as beetles, flies, butterflies, and aphids can safely use as nursery habitats. By hiding within the webbed pastures, they obscure their location from predators, allowing an easier chance to reach adulthood and pass on their genes.
Additionally, the shepherd spiders tend to avoid immature specimens as much as possible: they prefer to hunt adult prey at the end of its lifespan, or sickly or otherwise 'unfit' food. In doing so, it ensures itself a steady supply of food, keeping a 'pantry', and opportunistically feeding on the young as needed when times are dry.
Shepherds mate for life, and their courtship rituals are based on the large, iridescent eyespots of the chelicerae. During rainy seasons, male spiders will gather up dew and rain and daub them on themselves, magnifying their false eyes to greater proportions and causing bright refractions in the water's reflected curves. A female will choose her mate based on the brightest display. There seems to be a growing subpopulation of males with prominent pseudopupils as well, which may affect apparent fitness during these rituals versus specimens with smaller or nonexistent pseudopupils.
Free Links to DND Sourcebooks
Player's Handbook
Dungeon Master's Guide
Monster Manual
Guildmaster's Guide to Ravnica
Mordekainen's Tome of Foes
Sword Coast Adventurer's Guide
Volo's Guide to Monsters
Wayfinder's Guide to Eberron
Xanathar's Guide to Everything
Eberron - Rising from the Last War
You can donate to the kickstarter here!
Faun - They Them - I sometime write, sometimes draw, but I mostly lurk.
94 posts