[chamis] slim suit
Original mesh by me.
Compatible with any body type.
Normal map.
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Hey :) I hope everyone is well ! I've had these laying around for a while now, and didn't share cause they weren't perfect, but I found myself using them anyway so maybe you should too 𫣠đ ENJOY!â¤
Fully to @mermaladesims , original Sims 4 creation here
Converted by yours truly
Non recolorable, 4 swatches
YA / AF
Custom Thumbnail
đ¤Downloadđ¤
@pis3update @sssvitlanz @wanderingsimsfinds @simfluencer-network tysm !
S-club Hair 070124 4to3
CAS thumbnails Meshes by: S-club Converted by: me Polycount: (23k) Texture My edit of Shockshame texture & Pastry-Box controls.
*let me know if you have any issues
Please, no reuploading, no claiming as your own and no making profit out of my cc!
 @xto3conversionsfinds @kpccfinds @sssvitlanz @simstifulccfinds and every cc blog, thank you if you reblog! âĽ
ËËË Download ËËË  & enjoy âĽ
All credits goes to moood. Original post here
Polycount 29.6k
For females
Custom thumbnail
Converted by me
@xto3conversionsfinds @pis3update @sssvitlanz @wanderingsimsfinds
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â˘Polycount:8k; â˘For YF-AF sims; â˘2048px texture maps; Compressed files. â˘Fully recolorable; â˘Original TS4 post with this mesh *HERE* â˘DOWNLOAD
â˘Polycount:5k; â˘For TF -YF/AF sims; â˘2048px texture maps; Compressed files! â˘Fully recolorable; â˘Original TS4 post with this mesh *HERE* â˘DOWNLOAD
@pis3update @kpccfinds @xto3conversionsfinds
this is a revamp of asphodel moon's occult legacy challenge to be more compatiable for the sims 3. credits to asphodel moon for the inspiration and majority of the introductory writing.
After leaving home for the first time, you find yourself living on the outskirts of a desert town. Youâre not there for very long before you start to notice strange things flying through the skies and the locals seem to act as if nothing is out of the ordinary especially the odd green ones. You apply for a job at the local lab as these irregularities inspire you to question; whatâs out there?
â§ lifetime wish; scientific specialist or creature-robot cross breeder. â§ required traits; genius, socially awkward, coward â§ career; scientist. â§ spouse; no marriage. â§ location; strangetown. â§ children; product of abduction only. â§ limit on children: no, but the heir must be an alien. â§ max skills; logic, handiness. â§ other; become a grand master of chess.
Your parents were always honest when they said you were different from all the other children in class. Throughout your life, you strive to get back to your roots and find your true, authentic self. You're always finding yourself feeling jealous of those who fit in oh so easily and know who their true authentic selves are. This pushes you to become super interested in space and are determined to visit and meet more people like you.
â§ lifetime wish; renaissance sim or the tinkerer. â§ required traits; bot fan, workaholic, over-emotional . â§ career; astronaut (military). â§ spouse; marriage allowed, must be human. â§ location; lucky palms. â§ children; must be human. â§ limit on children; no, but the heir must be human. â§ max skills; science, bot-building/inventing. â§ other; build a simbot/plumbot.
After growing up in a super hot, super sandy enviroment, you want nothing more than to live somewhere cooler, more green and closer to nature. You find yourself moving to a place that's somewhat of your expectations even though the congestion of the city slightly irriatates you.
â§ lifetime wish; the perfect garden. â§ required traits; green-thumb, loves the outdoors, eco-friendly. â§ career; gardener profession. â§ spouse; marriage allowed, must be a like-minded sim. â§ location; twinbrook or riverview. â§ children; must be human. â§ limit on children; only one allowed. â§ max skills; gardening. â§ other; grow a forbidden fruit, become a plant sim.
Your parents love of nature and the enviroment has a great influence on you, but only with regards with being happy somewhere green. You find yourself living in a small gloomy town with a lot of history and oddities; two topics you find the most interesting.
â§ lifetime wish; paranormal profiteer or master of mysticism. â§ required traits; neat, perceptive, brave. â§ career; ghost hunter or fortune teller (mystic path). â§ spouse; marriage allowed. â§ location; midnight hollow. â§ children; humans or ghosts. â§ limit on children; two, but the heir must be a ghost. â§ max skills; photography, painting. â§ other; collect all seven types of spirits,
Your mother's love of the paranormal lead to the surprising conception of you, you seem to be a spirit but you age just like everyone else. You don't stay long in your hometown before you start jetsetting across the globe to adventure.
â§ lifetime wish; great explorer or seasoned traveler. â§ required traits; adventurous, commitment issues, clumsy. â§ career; players-choice. â§ spouse; no marriage. â§ location; players-choice. â§ children; no restrictions. â§ limit on children; no, but the heir must be a vampire. â§ max skills; marital arts. â§ other; no friends until young adulthood, learn all songs from each vacation world.
Your parents felt a connection over their oddities and similarities to the undead which resulted in you, a fanged bundle of joy. Born a creature of the night you struggled to maintain relationships with non-occults which lead to a dislike to anyone who wasn't like you. You end up finding yourself in a city that never sleeps with a thirst for something other than plasma.
â§ lifetime wish; turn the town. â§ required traits; evil, snob, supernatural fan. (?) â§ career; writer. â§ spouse; no restrictions. â§ location; bridgeport. â§ children; vampires or werewolves. â§ limit on children; no, but the heir must be a werewolf. â§ max skills; writing, piano. â§ other; reach level five celebrity status. (?); snob and materialistic are bascially the same thing in ts3 so i decided to put supernatural fan so that the sim may be less inclined to talk to non-occults.
After growing up in the big city, surrounded by odd looks and flashing lights; you want nothing more than a bit of peace and quiet. Oh, and some normality. You move to a hidden town in the mountains, away from all the hustle and bustle where you start your own life and maybe a family.
â§ lifetime wish; leader of the pack or surrounded by family. â§ required traits; loner, family-orientated, friendly/good. â§ career; part-time jobs, oppurtunities only. â§ spouse; marriage allowed. â§ location; hidden springs. â§ children; a mix of humans/witches and werewolves. â§ limit on children; five, but the heir must be a witch. â§ max skills; fishing, sculpting. â§ other; turn atleast one person into a werewolf, max all the part-time jobs.
With such peculier ancestors, magic brews within you. After growing up in Hidden Springs and noticing the slight magical occurances around, you decide you need to be somewhere where magic has deep roots which is why you find yourself in Moonlight falls. You want to prove that you're just as much a witch as anyone else here, will you succeed in this venture?
â§ lifetime wish; alchemy artisan or mystic healer. â§ required traits; bookworm, perfectionist, neurotic. â§ career; players-choice. â§ spouse; no marriage. â§ location; moonlight falls. â§ children; human or fairy. â§ limit on children; no, but the heir must be a fairy. â§ max skills; alchemy, violin. â§ other; become a master witch - be able to cast reanimation ritual.
After living in a town with such deep magical roots and pecularities all around, you feel like you blend in a little too much which drove you a little crazy - you dream of a life in the spotlight which provokes your move to a dazzling city that's all about stardom.
â§ lifetime wish; vocal legend or master acrobat. â§ required traits; social butterfly, insane/unstable, diva. â§ career; players-choice/based on lifetime wish. â§ spouse; yes, two marriages; first with a human and last with a genie. â§ location; starlight shores. â§ children; any. â§ limit on children; four, but the heir must be a female genie.** â§ max skills; guitar, charisma. â§ other; obtain the genie lamp through anyway other than the rewards store (exploring the catacombs, dimensional gate, etc), free the genie. ** this is so your next generation's mermaid will be born into the household.
Born from a fairy and a genie, you've always been told you were magical but after growing up near the beaches of Starlight Shores the only thing that seemed magical in your life was the sea, this inspired you to move somewhere that seems like it was created from your very own wishful love of the ocean.
â§ lifetime wish; deepsea diver. â§ required traits; loves to swim, absent-minded, athletic â§ career; self employed/diver. â§ spouse; no marriages. â§ location; isla paradiso or a world alike. â§ children; mermaids or genies. â§ limit on children; three, but the heir must be a mermaid. â§ max skills; fitness, scuba diving. â§ other; complete the pearl diver challenge, do not see the merchild's other parent again after his/her birth.
Your mother loved the sea so dearly which shines through you as you are a child of the ocean; a merchild. You never knew you father growing up but that never stopped you from seeking him out later in life. Your story and ancestry seems to hold so many mysterys, what will you uncover?
â§ lifetime wish; players-choice â§ required traits; family-orientated, unlucky, gatherer. â§ career; players-choice. â§ spouse; no restrictions. â§ location; isla paradiso until other tasks are completed, then players-chouce. â§ children; any. â§ limit on children; none. â§ max skills; three skills of the players-choice. â§ other; don't meet your father until young adulthood, befriend him to the max relationship. complete three skill challenges. collect all seashells. ~ I left this last generation as a do what you wish with some challenges; this was my first time recreating a challenge so any feedback would be amazing; once again credits to asphodel moon for creating the original challenge!
Super excited to share that I got to collaborate with the insanely talented @afuzzyduckie! She built the stunning exterior of this house, and I had the absolute joy of furnishing it.
Her builds are always amazing, and working together on this project was such a fun experience! You can watch the Speed Build HERE and download the furnished version with all the CC here: Download here: â Garnet Nesting Just place the file in your Packages and Library folders!
Heyo, figured I'd give an update on my WIPs, especially as I mentioned previously about making a post about the pottery mod and proceeded to not do that...
Long story short, I had to take a break from working on the pottery mod for a little while, then I didn't pick it back up when I could, became afraid to look at it, started other WIPs including a cow mod and a script modding tutorial project, and now am working on a project tangential to the pottery mod - a material state editor tool! I'm pretty excited about it because I'm diving into using S3PI and I'm honestly just surprised it's working out so far. This tool should make it less tedious to add all the glaze types to the ceramics for the pottery mod, and maybe someone else will find it useful too! At least my future self will if I make another mod that involves objects with material states... otherwise it's me spending 50 hours working on a tool to automate something that might take 5 hours! Yay technology...! I'm also hoping this post will help get me back into working on the pottery mod itself... I already had to fix a problem I so kindly left for myself in the code before I stopped working on it, in order to finish getting the screenshots, so that's good?
Anyway here is an overview of the pottery mod so far, and my plans for it:
Interaction
I have a Make Ceramic interaction, with the converted sims 4 pottery wheel, where you can pick the ceramic to make and the sim will sit at the wheel, and make it! I still have more animations to convert but I might not do all of them for simplicity's sake.
Skill
Currently just have a basic pottery skill, which will determine which items your sim can make, but I could add a couple of skill stats and maybe challenges.
Objects
I've also made some progress on converting the sims 4 pottery objects, but it will also be easy to add other objects to the XML file if you want.
Glazing
I also have an XML set up for selectable glazes, so you can pick in game which sims 4 glaze you want for the sims 4 objects, as well as a default one which will be fully CAStable. It's therefore possible to add selectable glazes to other objects, but you'll need to be comfortable adding the textures as material states rather than regular presets. But CASt has you covered anyway :p
Kiln
The kiln object is where you finish the ceramics, either choosing a sims 4 glaze or a normal CAStable version. Sims 4 has the kiln process be almost instant, but I have it so the ceramic will take a few hours to finish and your sim can come and pick it up later - like the nectar machine from WA.
Still to do:
Finish converting the sims 4 ceramics
Set up the glazes for them
Add more pottery animations
Skill improvements
Add sounds to wheel and kiln
Mod in action:
Credits to bonisims. Original here.
6 couple poses
Not pose list compatible
The codes are included in the file
@xto3conversionsfinds @pis3update @sssvitlanz @wanderingsimsfinds
It's been a short while since the last update for Vile Ventures. For the last month, I have been working on a small quality of life improvement update. As well as a small Menstrual Cycle mod that will release the same time as this quality of life improvement update. The 1.1.1 version of Vile Ventures can be located in either Simblr.CC or LoversLab.
Quality Of Life Improvements
Ingame Tunables:
You will no longer have to enter the Package file for Vile Ventures and edit the XML Tunable file to make edits. Nor, will you have to exit your game when you desire to change a tunable. You can now directly change a tunable while you are in the game.
All tunables for Vile Ventures are included and were attempted to be organized as possible.
Drugs Will Now Inform You How Much Uses They Have:
You can now hover over a Drug Object such as a a White Widow Baggy and it will inform you of the amount of uses it has left.
Display Timer For Curing Cannabis, Cocaine Bricks, Meth Packages, Drying Tobacco Leaves, and Aging Tobacco.
AutoSoil For Drug Plants
All drug plants now have an AutoSoil version. 6 Cannabis Strains, Coca Plant, Opium Plant, Tobacco Plant, and Shrooms.
These are mainly used for: "plants have an "autosoil" version that can usually be found in buydebug. If you use that version of the plant, it will always be at a mature stage. If that plant is on a community lot instead of residential, it will never die and even produce some harvest every now and then."
Bug Fixes
Fixed Missing Icon For Coca Leaf Ingredient
Fixed Issue With Fertilizer Strength For Drug Plants Showing as Unlocalized String
Fixed Issue Where OnlySims Comments Appeared as ___ . This was previously the case due to me using Emoji's and the game not being able to make them appear. Loveternity has completely editted out the emojis đ¤
Fixed issue where newborn babies could select the Drug Dealing trait as one of their beginner traits. đ
Fixed issue where Teenagers could not take Selfies or use a video camera for Simstagram.
Fixed issue where Talk About Drug Study and Tell Funny Drug Story is viewable for other household members.
For more information, the MonocoDoll's Vile Ventures mod is available on Simblr.CC or Loverslab.
Simblr.cc - MonocoDoll's Vile Ventures 1.1.1
MonocoDoll's Vile Ventures - The Sims 3 - LoversLab
đ¤Creds:
Full credits to @busra-tr for this amazing top , original Sims 4 creation HERE
đ¤Info:
Converted by yours truly
Fully Recolorable
YA / AF
Everyday&Formal
Custom Thumbnail included
Lmk if there's any issues :)
Please, do not re-upload, claim as your own or make profit off my cc!
special thanks to @thornowl for helping me with this one :)
@pis3update @wanderingsimsfinds @kpccfinds @xto3conversionsfinds @simstifulccfinds @sssvitlanz you if you reblog đ¤