Bleeding:
Blood is warm. if blood is cold, you’re really fucking feverish or the person is dead. it’s only sticky after it coagulates.
It smells! like iron, obv, but very metallic. heavy blood loss has a really potent smell, someone will notice.
Unless in a state of shock or fight-flight mode, a character will know they’re bleeding. stop with the ‘i didn’t even feel it’ yeah you did. drowsiness, confusion, pale complexion, nausea, clumsiness, and memory loss are symptoms to include.
blood flow ebbs. sometimes it’s really gushin’, other times it’s a trickle. could be the same wound at different points.
it’s slow. use this to your advantage! more sad writer times hehehe.
Stab wounds:
I have been mildly impaled with rebar on an occasion, so let me explain from experience. being stabbed is bizarre af. your body is soft. you can squish it, feel it jiggle when you move. whatever just stabbed you? not jiggly. it feels stiff and numb after the pain fades. often, stab wounds lead to nerve damage. hands, arms, feet, neck, all have more motor nerve clusters than the torso. fingers may go numb or useless if a tendon is nicked.
also, bleeding takes FOREVER to stop, as mentioned above.
if the wound has an exit wound, like a bullet clean through or a spear through the whole limb, DONT REMOVE THE OBJECT. character will die. leave it, bandage around it. could be a good opportunity for some touchy touchy :)
whump writers - good opportunity for caretaker angst and fluff w/ trying to manhandle whumpee into a good position to access both sites
Concussion:
despite the amnesia and confusion, people ain’t that articulate. even if they’re mumbling about how much they love (person) - if that’s ur trope - or a secret, it’s gonna make no sense. garbled nonsense, no full sentences, just a coupla words here and there.
if the concussion is mild, they’re gonna feel fine. until….bam! out like a light. kinda funny to witness, but also a good time for some caretaking fluff.
Fever:
you die at 110F. no 'oh no his fever is 120F!! ahhh!“ no his fever is 0F because he’s fucking dead. you lose consciousness around 103, sometimes less if it’s a child. brain damage occurs at over 104.
ACTUAL SYMPTOMS:
sluggishness
seizures (severe)
inability to speak clearly
feeling chilly/shivering
nausea
pain
delirium
symptoms increase as fever rises. slow build that secret sickness! feverish people can be irritable, maybe a bit of sass followed by some hurt/comfort. never hurt anybody.
ALSO about fevers - they absolutely can cause hallucinations. Sometimes these alter memory and future memory processing. they're scary shit guys.
fevers are a big deal! bad shit can happen! milk that till its dry (chill out) and get some good hurt/comfort whumpee shit.
keep writing u sadistic nerds xox love you
ALSO I FORGOT LEMME ADD ON:
YOU DIE AT 85F
sorry I forgot. at that point for a sustained period of time you're too cold to survive.
pt 2
also please stop traumadumping in the notes/tags, that's not the point of this post. it's really upsetting to see on my feed, so i'm muting the notifs for this post. if you have a question about this post, dm me, but i don't want a constant influx of traumatic stories. xox
Heavy eyelids, struggling to stay open.
Slumping shoulders, barely able to hold themselves up.
Dragging feet with each step.
Speaking in a slow, slurred manner.
Dark circles under the eyes.
Yawning frequently and deeply.
Head nodding forward, trying to stay awake.
Leaning heavily against walls or furniture.
Rubbing eyes and face with hands.
Deep, weary sighs escaping lips.
Wincing at bright lights or loud sounds.
Staring blankly ahead, unable to focus.
Weak, unsteady movements.
Muttering incoherently to themselves.
Falling asleep in unusual places.
Lack of response or delayed reactions.
Propping their head up with their hand.
Collapsing onto the nearest available surface.
Swaying slightly on their feet.
Barely lifting their head to speak or listen.
When crafting a fictional world, it's easy to focus on the big picture—epic battles, grand landscapes, and memorable characters. However, it’s also important to flesh out your world-building to create a ‘real’ world. Some aspects to consider when world-building are:
Local Cuisine
Consider the types of food your characters eat and how it reflects their culture, geography, and economy. Unique dishes can reveal societal values and local ingredients.
Currency & Trade
Explore the forms of currency used and the trade systems in place. This can include bartering, precious metals, or unique items as currency, influencing economic interactions.
Timekeeping Practices
Different cultures may have their own methods for measuring time, whether it's a unique calendar system, seasons, or celestial events, affecting daily life and traditions.
Cultural Taboos
Consider the unspoken rules and taboos that govern behavior in your world. These can drive conflict and character motivations, adding depth to societal interactions.
Local Flora and Fauna
Unique plants and animals can shape the environment and influence the culture, whether through medicine, food sources, or as part of local mythology.
Rituals and Festivals
Incorporate unique rituals or festivals that celebrate historical events, seasonal changes, or important life milestones, providing insight into cultural values and traditions.
Language Nuances
Explore dialects, slang, or even the use of sign language that reflects the culture and social dynamics, enriching dialogue and interactions between characters.
Architecture and Housing Styles
The design and materials of buildings can reflect climate, resources, and cultural values. Unique architectural features can tell a story about the society that built them.
Social Hierarchies and Classes
Examine how social structures affect character relationships and interactions. Class distinctions can influence everything from daily life to political power.
Environmental Impact
Consider how the natural environment shapes societal behaviours, resource usage, and conflicts. Climate and geography can drive migration patterns and societal development.
Looking for writing tips and tricks to better your manuscript? Check out the rest of Quillology with Haya; a blog dedicated to writing and publishing tips for authors! Instagram Tiktok
Words instead of sighed and frowned?
Exhaled - breathed out
Heaved - uttered with obvious effort or with a deep breath
Huffed - emitted puffs (as of breath); usually with indignation or scorn
Insufflated - blew on, into, or in (something)
Puffed - blew in short gusts; exhaled forcibly
Snorted - forced air violently through the nose with a rough harsh sound (to express scorn, anger, indignation, or surprise)
Snuffled - breathed through an obstructed nose with a sniffing sound
Suspired - drew a long deep breath; sighed
Glared - stared angrily or fiercely
Glouted - (archaic) frowned, scowled
Glowered - looked or stared with sullen annoyance or anger
Grimaced - distorted one's face in an expression usually of pain, disgust, or disapproval
Loured - looked sullen; frowned
Moue - a twisting of the facial features in disgust or disapproval
Pouted - showed displeasure by thrusting out the lips or wearing a sullen expression
Scoffed - expressed scorn, derision, or contempt
Scowled - contracted the brow in an expression of displeasure
Sulked - silently went about in a bad mood
Hope this helps. If it inspires your writing in any way, please tag me, or send me a link. I would love to read your work!
More: Word Lists ⚜ Writing Resources PDFs
Here’s an invaluable writing resource for you.
In real life, pretty much everybody reacts to tragedy differently. So why is it that every author has their pet reaction to tragedy that all their characters use? Not only is it unrealistic, but it takes away the chance for the characters’ different reactions to reveal things about themselves.
Possible reactions to tragedy (not an exhaustive list):
Distracting oneself with mindless activities
Distracting oneself with others’ humor
Distracting oneself by making jokes
Distracting oneself by reading/watching/playing stories
Distracting oneself with hard mental work
Distracting oneself with hard physical work
Distracting oneself with creative endeavors
Distracting oneself by chatting with friends about normal things
Talking to friends about the tragedy
Talking to authority figures about the tragedy
Talking anonymously with strangers about the tragedy (if possible)
Getting wrapped up in others’ problems
Staying unusually silent
Screaming
Crying loudly
Crying silently
Doing everything possible not to cry
Pacing
Taking unhealthy risks
Going for revenge against whoever one can blame
Punching random objects
Throwing random objects
Lashing out against friends and family members
Trying to prevent a similar tragedy from happening
Eating more than usual
Not eating
Taking mind-altering substances
Getting in unhealthy relationships
Isolating oneself
Obsessing over routine
Numbness combined with apathy
Numbness combined with going through one’s normal motions
Trying to get things back the way they were
Denial
No reaction at first but a reaction hits later in greater force
No reaction at all. Emotions relating to the tragedy just fail to load. Note that this can happen to anybody and does not mark a character as a sociopath.
Characters can have more than one reaction at the same time, one reaction after another, or different reactions to different tragedies.
Some advice for when you’re writing and find yourself stuck in the middle of a scene:
kill someone
ask this question: “What could go wrong?” and write exactly how it goes wrong
switch the POV from your current character to another - a minor character, the antagonist, anyone
stop writing whatever scene you’re struggling with and skip to the next one you want to write
write the ending
write a sex scene
use a scene prompt
use sentence starters
read someone else’s writing
Never delete. Never read what you’ve already written. Pass Go, collect your $200, and keep going.
➤ Real Estate Listings (Yes, Seriously)
Looking up local listings in a place similar to your fictional town or city gives you surprising insight—average home styles, neighborhood layouts, what “affordable” means in that region, even local slang in the listings. + Great for, grounding your setting in subtle realism without hitting readers over the head with exposition.
➤ Google Street View (Time to Creep Around Like a Setting Spy)
Drop into a random street in a town that resembles your fictional setting. Walk around virtually. Notice what's boring.Trash cans, streetlights, sidewalk cracks, old ads. + Great for: figuring out what makes a setting feel “normal” instead of movie-set polished.
➤ Local Newspapers or Small Town Reddit Threads
Want voice? Culture? Weird local drama? This is where it lives. What’s in the classifieds? What’s pissing people off at town hall? + Great for: authentic small-town flavor, conflict inspiration, and the kind of gossip that fuels subplot gold.
➤ Fantasy Map Generator Sites (Even for Contemporary Settings!)
Not just for epic quests. Generating a map, even a basic one, can help you stop mentally teleporting your characters between places without any sense of space or distance.+ Great for: figuring out how long it takes to get from the protagonist’s house to that cursed gas station.
➤ Music from or Inspired by the Region/Culture
Even fictional cities deserve a soundtrack. Listen to regional or cultural playlists and let the vibe soak into your setting. What kind of music would be playing in your character’s world? + Great for: writing atmospherically and getting in the right emotional headspace.
➤ Online Menus from Local Diners, Restaurants, or Cafés
You want a setting that tastes real? Look at what people are actually eating. + Great for: writing scenes with meals that aren’t just “some soup” or “generic coffee.” (Also, bonus points for fictionalizing weird specials: “Tuesday Fish Waffle Night” is canon now.)
➤ Yelp Reviews (Especially the One-Star Ones)
Looking for a spark of chaos? One-star Yelp reviews will tell you what your characters complain about and where the best petty drama lives. + Great for: worldbuilding quirks, local tensions, and giving your town character.
➤ Real Estate “Before/After” Renovation Blogs
You’ll find the bones of houses, historical details, and how people preserve or erase the past. + Great for: backstory-laced settings, haunted houses, or any structure that’s more than just a place, it’s a story.
➤ Old Travel Books or Tourism Brochures
Especially the outdated ones. What used to be considered “the pride of the town”? What’s still standing? What was erased? + Great for: layering a setting with history, especially for second-generation characters or stories rooted in change.
Some words to use when writing things:
winking
clenching
pulsing
fluttering
contracting
twitching
sucking
quivering
pulsating
throbbing
beating
thumping
thudding
pounding
humming
palpitate
vibrate
grinding
crushing
hammering
lashing
knocking
driving
thrusting
pushing
force
injecting
filling
dilate
stretching
lingering
expanding
bouncing
reaming
elongate
enlarge
unfolding
yielding
sternly
firmly
tightly
harshly
thoroughly
consistently
precision
accuracy
carefully
demanding
strictly
restriction
meticulously
scrupulously
rigorously
rim
edge
lip
circle
band
encircling
enclosing
surrounding
piercing
curl
lock
twist
coil
spiral
whorl
dip
wet
soak
madly
wildly
noisily
rowdily
rambunctiously
decadent
degenerate
immoral
indulgent
accept
take
invite
nook
indentation
niche
depression
indent
depress
delay
tossing
writhing
flailing
squirming
rolling
wriggling
wiggling
thrashing
struggling
grappling
striving
straining