Your gateway to endless inspiration
Meet Sasuke Uchiha!!
A young gold blood troll, his sburb title is Mage of Time, his lusus is a giant snake dream self is in Derse.
His ancestor is "The Obedient" and his dancestor is Itachi Uchiha ;)
He use a bow and arrow as a weapon plus the kusanagi sword
I wish there were still active blogs who'd classpect you when you'd send them an "about me" thing. Cause I can't figure out mine and it frustrates me so much. ( `ー´)
Classpects are used by the fans for many things, from describing other media, to describing the elements of existence, to describing the core or humans. This diversity made an interesting community with broad descriptions and applications for classpecting, where there isnt a situation you CANT classpect, but in this i see people getting lost in the sauce missing even the basics of what the titles are.
Classpects in homestuck originally was a system to give character hero titles similar to those seen in video games and those titles were designed to be flexible, to use the word blood and then pull on any connection of the word, to literal blood flowing through veins, to family and connections as can be seen with karkat. Describing something so broad and flexible is a fools errand but i can give key points to help you create an idea on what would or wouldn’t fit an class or aspect.
I can t give you THE ANSWER, because for the most part THE ANSWER is that the system is full of vague areas and topics that can overlap, that the titles are arbitrary and that going with the simplest and most direct connection leads you to the most canon or “correct” answer. the mspa reader is someone who sees something in nothing and thus a seer of void, when james roach plays party games with Andrew and friends, others become luckier and so james is titled heir of light by Andrew Hussie for that. The rules are lose and vague but I can give you ideas on how to use them, give you an idea on what this madness truly is and the ways you can describe stuff with it giving you a direction and hopefully inspiring more to give classpecting or titling things a shot, and from those titles draw more depth, meaning, connections, fun and so much more from that.
hello everyone its me tnttime1 and i am your new local tumblr user, a lil late for a homestuck enjoyer but i will do my best to leave an impact!!!
i have posted the link bellow of my art and where this image came from
so expect more homestuck, game stuff, terrible drinks AND CONVENTION WITH HOMESTUCKSSSS
This analysis seeks to unravel the metaphysical weight of Heart, not as indulgent introspection, but as the raw material of identity formation, emotional connection, and existential struggle (Doom's not helping). In a story like Homestuck, where narrative is constantly rewritten and identity is fractured across timelines, Heart remains the anchor.
Let us now delve into the aspect that asks, not who you must become, but who you already are, and whether that is enough for you or not. https://docs.google.com/document/d/1p_esteFpvyVMqnAf9t5ePqt7-TM4Qj1ro4DHzu661Fk/edit?usp=sharing
Hello everyone, I have made two more accounts after having been a bit more guided on the subject of TUMBLR. First of all, @taleaddict is the main account for Homestuck related content, with all my analysis on the subject and more being here. Second, @zhardor-kron-archive is my account on the lore of World of Warcraft, with a league of E.V.I.L theme and one of my own characters in wow. And lastly for now, @loremastermanythings is my general account for all subject, analysis, memes and many a thing I might repost. With this establish in both here as it was my first account, and in the www.tumblr.com/loremastermanythings , I will post later in the day my analysis on the Identity of Heart for all to enjoy and comment!
This possesses much knowledge and question on sburb game mechanics, so for any question on the subject, please check this one.
You can ask me about them to, but it would probably be better with someone that handkes this specifically (I will probably also respond in these post.)
Oh, uh. Ahem-
Greetings! If you are reading this, that means that you’re on Froggernet. Aka: Your a Sburb player. You might have a lot of questions, like; how do I complete this quest? What types of dungeons are on my land? What powers do Mages have? Which enemies drop gas grist? Or maybe you are just curious about things, like what kinds of Npcs are on Prospit, how the game generates lore, how to beat the Nightmare Heir, or what fraymotifs are available to you.
Hell, maybe you even want to ask about the post-game, or optional content!
Unfortunately, Sburb does not come with a game guide. And while there are some forums on Frogger, none all in one place. What to do?
That’s where I come in! Names gracelessGrandeur, or GG. Me and my friends have successfully completed Sburb, and with the help of a…normal source of infinite information, I’m here to help with your Sburbian woes! Ask about whatever mechanics you like, and I’ll be here to help you out! No matter what species, moral alignment, or odd request. I specialize in the game's mechanics, thus the name of the blog, but I'm free to answer anything. Just don’t ask me to fix your game. I’m a god, not a dev!
UPDATE: Make sure to scroll the ggs guidelines tag to know a bit more about the kinds of asks I am willing to take. Spoiler alert: pretty much anything, you just gotta be specific.
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[OOC: This is an askbox along the lines of sntechsupport or sburbian-sage, just from a former player perspective! This does NOT take place in the Replay Value AU, though it does take heavy inspiration from it. Details about the universe, and the blogger, will be revealed as we go along! My main blog is @creativeinfinite13. Happy asking!]
(Thanks to @lady-doggo to have assisted me in learning tumbr)
Rejecting shallow interpretations and basic classpecting, I attempt to approach classpect not as a fixed system of traits, but as a rich symbolic language for discussing identity, concept , morality, and most importantly LORE.
My current projects include a series of deeply researched, multi-part essays on Homestuck ASPECTS:
The Knowledge of Light – exploring epistemology, truth, and symbolic vision.
The Logic of Mind – dissecting the ethics of decision-making, justice, and consequence.
The Truth of Rage – examining moral disruption, uncomfortable revelation, and destructive clarity.
The Inevitability of Time – integrating Nietzsche’s Eternal Return with the fatalistic beauty of entropy.
The Bonds of Blood – reflecting on social connection, duty, and loyalty as emotional structure.
The Limitations of Doom – tracing constraint, sacrifice, and the ethical weight of inevitable consequence.
The Identity of Heart – a current work in progress focused on selfhood, sincerity, and internal authenticity.
In parallel, I am also analysing whole concept and base ideas, such as my analysis to logic itself, examining deductive, inductive, and abductive reasoning, or my exploratory work on common sense as a social and cultural construction.
My style is rigorous yet personal, infused with as much critical insight, historical awareness, and an evolving metanarrative of the self through the Aspect as shaped by belief, loss, and transformation. Drawing from Nietzsche, Hume, Camus, Kant, and Confucius as comfortably as from Karkat Vantas or Nox from Wakfu, I treat fiction as fertile ground for truth-seeking, not escapism.
I make no claim to authority, and welcome dialogue, critique, and contradiction as vital to the nature of philosophy itself. My aim is not to provide answers, but to trace the threads of meaning across systems, characters, and the human condition.